Review: Omori

Omori is an indie psychological horror role-playing game released on steam and made available for the PC on December 25th, 2020.  This is a game where you’re stuck between both dream and reality and navigate as the main protagonist Omori.  The game is pretty affordable for the amount of content it gives you, which is $20. It has a 10/10 rating on Steam and a possible switch port is in the works.

The main objective of the game is to play as Omori, a kid who is living between two worlds through sleeping, scared to face the realities and consequences of reality.

In the dream world Omori and his friends must find his missing friend Basil while uncovering a horrible secret.  However you must face the horrors creeping into this dream world. There are also parts that you can play in reality in a quiet suburban neighborhood where all the main kids also live. The characters can range in personality from being cute, headstrong to borderline unsettling.

The game focuses on puzzles, sidequests and easter eggs. You can unlock up to three endings including a secret gameplay based on your choices: A neutral ending, a good ending, and a bad ending. Certain choices of the game will determine which ending you will get. However, this game can depict sensitive topics such as “ Flashing images, jump-scares, depictions of self-harm, and depictions of severe anxiety.” If these upset you then this game may not be for you.

Four characters are available to play in the gameplay with their own interactions and personality including their own skills.  You can play as Omori the quiet black and white teammate who wields a sharp knife, Kel the energetic teammate (bottom right) who wields a ball,  Aubrey the stubborn and abrasive team mate who wields a plushie (top left), and Hero the eldest of the group who is the healer he wields a spatula and will heal your team with his cooking.

The battle system takes turns between each teammate and states are based off of human emotions. Each character has heart, juice and attacks. These can be altered through leveling up which will raise attack, defense, speed, and  luck. When your heart drops to zero your character will become toast, four toast and you will get a game over.

Neutral is the default emotion, When angry, your attack goes up but the defense goes down. When sad, defense gets higher, but attack lowers. When happy, critical hit chance rises, the accuracy drops.

Some story parts can feel a bit rushed and can leave the story a bit confusing, but overall Omoir is very engaging and worth your money. However the main themes of psychological despair and the battle of losing a loved one is what makes the game memorable.

Despite the few horrifying cut scenes Omori is more a less a figure some of the youth can relate to and the game specifies how important it is to reach out for help and cherish the ones around you. It definitely is worth the money and reviews.

— by Jamea Blocken ’21